Post by Delmerik on Sept 4, 2015 12:36:54 GMT -5
°•○●Sorcerer●○•°
☆Daedric Summoning
•Sorcerer pets now benefit from critical strike buffs added to the caster after they are summoned.
•All Sorcerer pets now have the correct area of effect damage reduction. Previously, some reductions were not applying in combat.
•Sorcerer pets now take 50% less damage from other player characters (this does not stack with their area of effect reduction as noted above).
•The Volatile Familiar, Unstable Familiar, and Unstable Clannfear can no longer be dispelled by abilities such as Negate Magic.
•Removed the Tail Clip ability from the Restoring Twilight.
•Conjured Ward: This ability and its morphs will now properly increase in effectiveness as it ranks up.
•Daedric Curse: The single target damage from this ability will no longer miss targets who are Shadow Cloaked.
•Daedric Prey (Daedric Curse morph): This ability now increases the damage done by your pets by 55% instead of 20%.
•Daedric Protection: This passive now grants 10/20% bonus stamina recovery in addition to its previous effects.
•Empowered Ward (Conjured Ward morph): Reduced the cost of this ability by 8.5%. This ability also no longer increases the damage done by your summoned pets, and will instead grant •Minor Mending, which increases healing done while the ward is active.
•Hardened Ward (Conjured Ward morph): This ability will now properly play its visual effects if cast multiple times in a short period.
•Winged Twilight: The Restoring Twilight's Minor Intellect can now only be granted to up to 6 allies.
☆Storm Calling
○Summoned Storm Atronachs now prefer to demolish the closest target.
•Ball Lightning (Bolt Escape morph): Reduced the duration of the orbs from this ability to 2.5 seconds from 6.5 seconds. We also fixed an issue where casting this ability could dismiss your summoned pet.
•Bolt Escape: This ability no longer reduces out-of-combat Magicka recovery after casting. We have also increased the cost for Bolt Escape by 50%, which stacks with each cast within four seconds.
•Boundless Storm (Lightning Form morph): Fixed an issue with the visual effects associated with the Major Expedition buff lasting more than its 6 second duration. We also increased the duration of this ability to 23 seconds from 15 seconds at Rank IV. It retains the Major Expedition buff at the current maximum value of 7.5 seconds.
•Endless Fury (Mages’ Fury morph): Fixed an issue where this ability could explode multiple times.
•Energy Overload (Overload morph): Increased the amount of Magicka returned to you by 300%. This ability also now scales more appropriately with Veteran Ranks.
•Expert Mage: This passive now grants 1/2% weapon damage per Sorcerer ability slotted in addition to its previous effects.
•Lightning Form: Fixed an issue if you cast this ability or its morphs several times, the effects on the caster would fall off before the duration was complete.
•Lightning Splash: This ability and its morphs will no longer incorrectly trigger the Mages Guild passive Might of the Guild.
•Mages' Fury: Increased the execute damage by 10%. This ability and its morphs can also now critically hit.
Overload: The light attack effects are now much larger!
•Surge:
-Increased the duration of this ability by 50%.
-Reduced the cost of this ability by 24%.
-The healing from this ability no longer procs off damage over time effects.
-Reduced the cooldown on the healing proc to 100 milliseconds from 250 milliseconds.
•Thunderous Presence (Lightning Form morph):
-This ability is now a Stamina morph.
-Decreased the duration of this ability to 15 seconds from 23 seconds at Rank IV.
-Grants the Major Expedition buff for a maximum of 4 seconds at Rank IV.
-It now deals 300% more damage during the first 4 seconds after activation.
•Dark Magic
Dark Deal (Dark Exchange morph): Increased the amount of stamina restored by this ability by 50%.
•Dark Exchange:
-Added a new animation that better supports your movement during combat.
-This ability now has a cast time; you can move at normal speed while casting.
-This ability now initially costs Stamina, but restores Magicka and Health.
•Encase: Increased the range of this ability to 18 meters from 15 meters.
•Rune Prison: Updated the tooltip for this ability to properly state it can only affect one target at a time.
☆Daedric Summoning
•Sorcerer pets now benefit from critical strike buffs added to the caster after they are summoned.
•All Sorcerer pets now have the correct area of effect damage reduction. Previously, some reductions were not applying in combat.
•Sorcerer pets now take 50% less damage from other player characters (this does not stack with their area of effect reduction as noted above).
•The Volatile Familiar, Unstable Familiar, and Unstable Clannfear can no longer be dispelled by abilities such as Negate Magic.
•Removed the Tail Clip ability from the Restoring Twilight.
•Conjured Ward: This ability and its morphs will now properly increase in effectiveness as it ranks up.
•Daedric Curse: The single target damage from this ability will no longer miss targets who are Shadow Cloaked.
•Daedric Prey (Daedric Curse morph): This ability now increases the damage done by your pets by 55% instead of 20%.
•Daedric Protection: This passive now grants 10/20% bonus stamina recovery in addition to its previous effects.
•Empowered Ward (Conjured Ward morph): Reduced the cost of this ability by 8.5%. This ability also no longer increases the damage done by your summoned pets, and will instead grant •Minor Mending, which increases healing done while the ward is active.
•Hardened Ward (Conjured Ward morph): This ability will now properly play its visual effects if cast multiple times in a short period.
•Winged Twilight: The Restoring Twilight's Minor Intellect can now only be granted to up to 6 allies.
☆Storm Calling
○Summoned Storm Atronachs now prefer to demolish the closest target.
•Ball Lightning (Bolt Escape morph): Reduced the duration of the orbs from this ability to 2.5 seconds from 6.5 seconds. We also fixed an issue where casting this ability could dismiss your summoned pet.
•Bolt Escape: This ability no longer reduces out-of-combat Magicka recovery after casting. We have also increased the cost for Bolt Escape by 50%, which stacks with each cast within four seconds.
•Boundless Storm (Lightning Form morph): Fixed an issue with the visual effects associated with the Major Expedition buff lasting more than its 6 second duration. We also increased the duration of this ability to 23 seconds from 15 seconds at Rank IV. It retains the Major Expedition buff at the current maximum value of 7.5 seconds.
•Endless Fury (Mages’ Fury morph): Fixed an issue where this ability could explode multiple times.
•Energy Overload (Overload morph): Increased the amount of Magicka returned to you by 300%. This ability also now scales more appropriately with Veteran Ranks.
•Expert Mage: This passive now grants 1/2% weapon damage per Sorcerer ability slotted in addition to its previous effects.
•Lightning Form: Fixed an issue if you cast this ability or its morphs several times, the effects on the caster would fall off before the duration was complete.
•Lightning Splash: This ability and its morphs will no longer incorrectly trigger the Mages Guild passive Might of the Guild.
•Mages' Fury: Increased the execute damage by 10%. This ability and its morphs can also now critically hit.
Overload: The light attack effects are now much larger!
•Surge:
-Increased the duration of this ability by 50%.
-Reduced the cost of this ability by 24%.
-The healing from this ability no longer procs off damage over time effects.
-Reduced the cooldown on the healing proc to 100 milliseconds from 250 milliseconds.
•Thunderous Presence (Lightning Form morph):
-This ability is now a Stamina morph.
-Decreased the duration of this ability to 15 seconds from 23 seconds at Rank IV.
-Grants the Major Expedition buff for a maximum of 4 seconds at Rank IV.
-It now deals 300% more damage during the first 4 seconds after activation.
•Dark Magic
Dark Deal (Dark Exchange morph): Increased the amount of stamina restored by this ability by 50%.
•Dark Exchange:
-Added a new animation that better supports your movement during combat.
-This ability now has a cast time; you can move at normal speed while casting.
-This ability now initially costs Stamina, but restores Magicka and Health.
•Encase: Increased the range of this ability to 18 meters from 15 meters.
•Rune Prison: Updated the tooltip for this ability to properly state it can only affect one target at a time.